
Alessandra Grey
|
Posted - 2006.05.18 17:41:00 -
[1]
So many of you nay-sayers are so uneducated and so locked into your arbitrary "i dont want it, so it cant be put in" state that you dont take time to read or examine anything. Firstly, to the OP's comment about all games with integrated voice systems having major problems, i'd like to point out to you the most successful game in recent history: Counter-Strike. Thats right, Half-life, half-life 2 and all their various mods have had integrated voice since the multiplayer feature went live (i've been playing CS since pre-beta 1 as i lived in the same dorm as two of the original mappers and had an "in" so to speak). There have never been "lag drops" or "mysterious crashes" because of the voice system. So yes, if you're running a game like planetside (which was garbage anyway) and you throw very very limited resources on a voip system, then you're going to have problems. CCP solved this by contracting a professional third party company to design one specifically for this game. Anyone who happened to be paying attention at E3 (yes, i realize that most of you werent there, but I was) saw the demo and it was SWEET. Read oveur's dev blog that just came out, specifically the section regarding this thread's topic. The key difference between the eve-speak tool and teamspeak/skype/ventrilo is that it's all in-game. No more not knowing who's talking, because their character picture highlights on the screen when they talk! No more wondering who's giving the orders in fleet battles because, as oveur said, theres going to be a muting function when the fleet commander is speaking. Theres a wide range of possibilities for this. Imagine flying into 0.0 without getting permission and instead of just being insta-whacked, someone contacts you via voice and requests clearance. The possibilities are endless. As far as price goes, you people are acting like CCP is gonna saw off your arm for the ability to use this on a monthly basis. Remember: they havent released a price schedule yet! For all any of us know, it could be a 50 cent increase in your monthly fee (which i know for a fact aint gonna break people's pockets) and i'm absolutely positive that they're going to integrate a way to pay for voice if you rely on GTC to play. Quit making mountains out of molehills. You dont have enough information to make an informed decision. Also, Oveur specifically said that there will be ways to try out the voice function FOR FREE in the dev blog. Also, on a more personal note to the OP: For ages, probably before you were playing, people were SCREAMING for an in-game voice system to make gang/fleet warfare easier. You claim to speak for "the community" when you truly dont. Yes, there are those who dont agree with facets of the idea and are going to not use it. However, this in no way constitutes a majority. Take for example the various threads on the fact that the agents moved from hageken are gone for a month. I counted over 400 individual posts (not threads, posts) on the subject and not one dev response. Now, upsetting as that might seem, does that mean that they need to listen to their "community" and drop what theyre doing to appease us? No. They have bigger fish to fry. 3 Major updates and countless fixes are in the works. If you really want a say, I suggest one of three things: 1.) Become a very very active beta tester on sisi and give more feedback than a room full of computer science majors. 2.)Send oveur 5000 cases of the beer of his choice. 3.)Get a job with CCP. Other than that, keep ranting all you want, but understand that just because you *THINK* that the majority wants or doesnt want something, it's still only YOUR opinion. _______________________ ...Greetings, Starfighter. You have been recruited by the Star League to defend the frontier against Xur and the Kodan Armada... |